wilderness_directions
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| wilderness_directions [2023/04/06 17:28] – admin | wilderness_directions [2023/05/22 16:52] (current) – admin | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | < | + | This page has moved. Please consult the following |
| - | <script type=" | + | |
| - | <script type=" | + | |
| - | <script type=" | + | |
| - | <script type=" | + | |
| - | __wm.init(" | + | |
| - | __wm.wombat(" | + | |
| - | " | + | |
| - | </ | + | |
| - | <link rel=" | + | |
| - | <link rel=" | + | |
| - | <!-- End Wayback Rewrite JS Include --> | + | |
| - | < | + | |
| - | <script src="/ | + | |
| - | <link rel=" | + | |
| - | < | + | |
| - | function Travel () { | + | [[https://lensmoor.wiki/wildernessdir.html|Wilderness Directions]] |
| - | with (document.Wilderness) { | + | |
| - | // ID == X | + | |
| - | // Value == Y | + | |
| - | // Name = GoTo or GoFrom | + | |
| - | + | ||
| - | for (i = 0; i < GoFrom.length; | + | |
| - | { | + | |
| - | if (GoFrom[i].checked) | + | |
| - | { | + | |
| - | if (GoFrom[i].id == " | + | |
| - | { | + | |
| - | FromX = input_X1.value; | + | |
| - | FromY = input_Y1.value; | + | |
| - | } | + | |
| - | else | + | |
| - | if (GoFrom[i].id == " | + | |
| - | { | + | |
| - | FromX = input_X2.value; | + | |
| - | FromY = input_Y2.value; | + | |
| - | } | + | |
| - | else | + | |
| - | { | + | |
| - | FromX = GoFrom[i].id; | + | |
| - | FromY = GoFrom[i].value; | + | |
| - | } | + | |
| - | } | + | |
| - | } | + | |
| - | for (i = 0; i < GoTo.length; | + | |
| - | { | + | |
| - | if (GoTo[i].checked) | + | |
| - | { | + | |
| - | if (GoTo[i].id == " | + | |
| - | { | + | |
| - | ToX = input_X1.value; | + | |
| - | ToY = input_Y1.value; | + | |
| - | } | + | |
| - | else | + | |
| - | if (GoFrom[i].id == " | + | |
| - | { | + | |
| - | ToX = input_X2.value; | + | |
| - | ToY = input_Y2.value; | + | |
| - | } | + | |
| - | else | + | |
| - | { | + | |
| - | ToX = GoTo[i].id; | + | |
| - | ToY = GoTo[i].value; | + | |
| - | } | + | |
| - | } | + | |
| - | } | + | |
| - | + | ||
| - | | + | |
| - | X_Diff = Math.abs(ToX*1 - FromX*1); | + | |
| - | Y_Diff = Math.abs(ToY*1 - FromY*1); | + | |
| - | if (FromX*1 <= ToX*1) X_Dir = " | + | |
| - | else X_Dir = " | + | |
| - | if (FromY*1 <= ToY*1) Y_Dir = " | + | |
| - | else Y_Dir = " | + | |
| - | XY_Dir = Y_Dir + X_Dir; | + | |
| - | + | ||
| - | // Calculate non-cardinal directions | + | |
| - | if (Y_Diff*1 <= X_Diff*1) XY_Diff = Y_Diff; | + | |
| - | else XY_Diff = X_Diff; | + | |
| - | X_Diff = X_Diff - XY_Diff; | + | |
| - | Y_Diff = Y_Diff - XY_Diff; | + | |
| - | + | ||
| - | // Generate 30s | + | |
| - | X_Diff30 = Math.floor(X_Diff / 30); | + | |
| - | X_DiffR = X_Diff % 30; | + | |
| - | Y_Diff30 = Math.floor(Y_Diff / 30); | + | |
| - | Y_DiffR = Y_Diff % 30; | + | |
| - | XY_Diff30 = Math.floor(XY_Diff / 30); | + | |
| - | XY_DiffR = XY_Diff % 30; | + | |
| - | + | ||
| - | // Add in modifiers | + | |
| - | Modifiers = ""; | + | |
| - | for (i = 0; i < Modifier.length; | + | |
| - | { | + | |
| - | if (Modifier[i].checked) | + | |
| - | { | + | |
| - | if (Modifier[i].id == " | + | |
| - | if (Modifier[i].id == " | + | |
| - | if (Modifier[i].id == " | + | |
| - | } | + | |
| - | } | + | |
| - | + | ||
| - | // Generate Output | + | |
| - | Directions = ""; | + | |
| - | if (X_Diff30 > 0) for (i=0;i < X_Diff30; | + | |
| - | if (X_DiffR > 0) Directions = Directions + Modifiers + X_Dir + " " + X_DiffR + ";"; | + | |
| - | if (Y_Diff30 > 0) for (i=0;i < Y_Diff30; | + | |
| - | if (Y_DiffR > 0) Directions = Directions + Modifiers + Y_Dir + " " + Y_DiffR + ";"; | + | |
| - | if (XY_Diff30 > 0) for (i=0;i < XY_Diff30; | + | |
| - | if (XY_DiffR > 0) Directions = Directions + Modifiers + XY_Dir + " " + XY_DiffR + ";"; | + | |
| - | + | ||
| - | output_Directions.value = Directions; | + | |
| - | } | + | |
| - | } | + | |
| - | </ | + | |
| - | <table align=" | + | |
| - | </ | + | |
| - | + | ||
| - | + | ||
| - | + | ||
| - | < | + | |
| - | <form name=" | + | |
| - | < | + | |
| - | + | ||
| - | + | ||
| - | + | ||
| - | < | + | |
| - | <table border=" | + | |
| - | + | ||
| - | < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Aragon Barony < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Aragon Castle < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Aragon Graveyard < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Aragon Manor < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Aragon Meadowlands < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Arawn' | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Avivia Fountain < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Bard's College Ruins < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Black Cathedral < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Castle Tramontaine < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | City of Redwind < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | City of Tome < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Coastal Front < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Crystal Island < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Darkstone Mountain < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Defender' | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Dronlek < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Eastern Beach < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Enchanted Forest < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Eolande Nyle < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Farengon Cavern < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Firestorm Stronghold < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Forest of Legend < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Gelion Cove < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Gosport < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Grey Plains < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Grove of Titans < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Gypsy Camp < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Hassis < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Haunted Keep < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Havily' | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Ishak Bay < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Kazar' | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Kingdom of Hotsmadia < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Kingdom of Mirarand < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Kobold Village < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Lorell Wood < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Lorthien < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Lothloren Mountains < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Lost Jungle < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Lower Emgaard < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Medieval Fair < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Memfeld < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Mordea' | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Mount Abstersia < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Mount Tyrathion < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Neradz < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Old Lensmoor < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Omecca < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Orgrin Wyld < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Palace of Imunira < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Realm of Mists < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | RocShaman' | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Ruins of Algol < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Serene Tower < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Tandanu < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Tandir < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Tauron < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Tarmel Lowlands < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Temple of Kraglim < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Temple of Light < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Temple of Night < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Temple of Slythra < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Temple of the Breeze < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | The Bastion < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | The Birch Forest < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | The Grove of Titans < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | The Mekshan Plain < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | The Northern Marshes < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | The Plains of Vhaldren < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | The Ruins of Algol < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | The Winding Path < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Tikol < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Tikol Valley < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Tikol Cathedral < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Tikolian Desert < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Tower of Vengeance < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Tullamore < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Vengeance Stronghold < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Vigilantes Keep < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Volari Forest < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Weaverton < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Western Beach < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Witherwood < | + | |
| - | </ | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Ald'ny Gardens < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Al' | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Aldarre Rifts < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Amarid Estate < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Antrippa Trade Market < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Archival Temple < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Ashlish < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Bacrav' | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Brigand' | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Byrgryn Swamps < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Calambri Fortress < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Carveron < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Castle Kaure < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Cliffs of Dovenore < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Dead Wood < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Desert Sands < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Dreadmoor Mountain < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Drelcor Isle < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Ebon Mining Post < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Epoch of Eternity < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Eshen Desert < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Ethena < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Feyreely < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Fragaport < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Gandor Isle < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Granite Towers < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Graven < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Hajai Desert < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Ice Barrow < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Isintarn < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Kyritis City < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Kyritis Stockade < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Larsag < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Lashrad < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Llaeldath < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Lystraia < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Lothley Estate < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Maalat Highlands < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Madras < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Mahala Island < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Malabar Caverns < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Merc Haven < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Nomigej H'pym < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Obri Coastline < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Obsidian Tower < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Okeshir < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Quiet Wind Monastery < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Raven Legion War Camp < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Rhyarm Valley < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Sandcastle < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Sargasso Sea < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Sea of Winds < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Sea Watch < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Seaside Grottoes < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Sere' | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Serpent Temple < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Shadre Town < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Sheffrec Caverns < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Sirae Village < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Slave Trading Post < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Slythran Bazaar < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Solar Temple < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Spidercult Village < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Sunken Battalion < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Tazamai Savanna < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Temple Cataclysma < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Temple of the Phoenix < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Temple Ruins < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | The Citadel of War < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | The Desert Sands < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | The Ghran Museum < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | The Glass Spire < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | The Granite Towers < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | The Great Library < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | The Hall of Champions < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | The Plains of Abbat < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | The Sunshade Bazaar < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | The Zetarion Tundra < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Thurk < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Tor Zalag < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Twin Cottages < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Verlaen City < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Vestrial' | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Village of Argoth < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Vishkar Basin < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | West Coast < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Zerinnth < | + | |
| - | </ | + | |
| - | < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Amnesty Village < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Arcadia < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | The Coliseum < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | DragonBolt Island < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Ildayre Island < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Eastern Griftsmire < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Griftsmire Desert < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Custom 1 < | + | |
| - | <input name=" | + | |
| - | <input name=" | + | |
| - | Custom 2 < | + | |
| - | < | + | |
| - | < | + | |
| - | < | + | |
| - | < | + | |
| - | < | + | |
| - | < | + | |
| - | < | + | |
| - | </ | + | |
| - | + | ||
| - | </ | + | |
| - | If using a vehicle, use STEP to get in, then STEER to take over the | + | |
| - | vehicle. Water vehicles must be in ground water terrain (may be | + | |
| - | obstacles). Air vehicles must be in the upper terrain to move. Ground | + | |
| - | vehicles can't cross water.< | + | |
| - | If it's a long distance and you aren't astral or a liche, you might | + | |
| - | want to add a refresh or refresh crit modifier. If you're taking a | + | |
| - | vehicle, choose Drive.< | + | |
| - | This will generate exact directions. Copy/paste to the mud. Please make | + | |
| - | sure that you have the correct origin/ | + | |
| - | < | + | |
| - | </ | + | |
| - | + | ||
| - | + | ||
| - | + | ||
| - | + | ||
| - | + | ||
| - | + | ||
| - | </ | + | |
wilderness_directions.1680816535.txt.gz · Last modified: 2023/04/06 17:28 by admin
