^Affect ^Locations Allowed ^Bonus Point Cost^ |Strength |Magic, Arms, Waist, Wield, Shield |15| |Intelligence |Magic, Head |15| |Wisdom |Magic, Head |15| |Dexterity |Magic, Feet, Hands, Legs, Wield |15| |Constitution |Magic, Torso, About Body |15| |Charisma |Magic, Head |15| |Damroll |Magic, Wield |10| |Hitroll |Magic, Wield |3| |Saves |Magic, About |3| |Save Mod |Magic, About |5| |Willpower |Magic, About |3| |Mana |Magic, Hands |1| |Object - Glow |Any |0| |Object - Hum |Any |0| |Object - Dark |Any |0| |Object - Evil |Any |0| |Object - Invis |Any |0| |Object - Magic |Any |0| |Object - No Drop |Any |0| |Object - Bless |Any |0| |Object - Anti-Good |Any |-2| |Object - Anti-Evil |Any |-2| |Object - Anti-Neutral |Any |-2| |Object - No Remove |Any | 0| |Object - No Auction |Any | 0| |Object - No Purge |Any | 0| |Object - Rot Death |Any |-2| |Object - Vis Death |Any | 0| |Object - No Sac |Any | 0| |Object - Room Light |Any | 0| |Object - No Locate |Any |10| |Object - Melt Drop |Any |0| |Object - Sell Extract |Any |0| |Object - Rot Use |Any |0| |Object - Burn Proof |Any |30| |Object - No Uncurse |Any |0| |Object - No Save |Any |0| |Object - Shiny |Shield, Head |5| |Object - No Ident |Any |0| |Object - Unseen |Any |0| |Object - Hidden |Any |0| |Object - No Break |Any |40| |Part - Claws |Hands |20| |Part - Horns |Head |10| |Part - Tusks |Head |10| |Part - Fangs |Head |10| |Part - Tail |Torso, About Body, Waist |10| |Part - Wings |Torso, About Body, Waist |10| |Weapon - Flaming |Wield |40| |Weapon - Acidic |Wield |35| |Weapon - Frost |Wield |20| |Weapon - Vampiric |Wield |25| |Weapon - Sharp |Wield |25| |Weapon - Vorpal |Wield |55| |Weapon - Two Hands |Wield |0| |Weapon - double-ended |Wield |0| |Weapon - Shocking |Wield |30| |Weapon - Poison |Wield |20| |Weapon - Throwable |Wield |0| |Weapon - Holy |Wield |50| |Weapon - Unholy |Wield |50| |Weapon - Energy Drain |Wield |25| |Weapon - Force Good |Wield |10| |Weapon - Force Neutral |Wield |10| |Weapon - Force Evil |Wield |10| |Weapon - Force Chaos |Wield |10| |Weapon - Bastard |Wield |0| |Weapon - Boomerang |Wield |10| |Weapon - Breaker |Wield |15| |Weapon - Elemental |Wield |25| |Affect - Invisibility |Magic |47| |Affect - Detect Evil |Magic, Float, Head |5| |Affect - Detect Invis |Magic, Float, Head |20| |Affect - Detect Magic |Magic, Float, Head |5| |Affect - Detect Hidden |Magic, Float, Head |20| |Affect - Detect Good |Magic, Float, Head |5| |Affect - Faerie Fire |Magic |15| |Affect - Infrared |Magic, Float, Head |10| |Affect - Curse |Any |-15| |Affect - Protection Evil |Magic, Shield, About |35| |Affect - Protection Good |Magic, Shield, About |35| |Affect - Sneak |Magic, Feet, Legs |80| |Affect - Hide |Magic, Feet, Legs |60| |Affect - Flying |Magic, Waist, About, Feet |20| |Affect - Pass Door |Magic, Torso |35| |Affect - Haste |Magic, Arms, Legs, Feet |75| |Affect - Calm |Any |-10| |Affect - Detect Poison |Magic, Float |5| |Affect - Dark Vision |Magic, Float, Head |35| |Affect - Swim |Magic, Legs, Feet |10| |Affect - Slow |Any |-10| |Affect - Silenced |Any |-25| |Affect - Breathe Water |Magic, Head |10| |Affect - Detect Illusion |Magic, Head, Float |15| |Affect2 - Displaced |Magic |80| |Affect2 - Aura Mask |Magic |60| |Affect2 - Scry Shield |Magic, Shield |50| |Affect2 - Delusional |Any |-10| |Affect2 - Blink |Magic |70| |Affect2 - Webbed |Any |-10| |Affect2 - Gravebind |Any |-15| |Affect2 - Speed |Magic, Legs, Feet |30| |Affect2 - Animal Friendship |Magic |20| |Affect2 - Detect Disease |Magic, Head, Float |5| |Affect3 - Detect Neutral |Magic, Head, Float |5| |Affect3 - Protection Neutral |Magic, Shield, About |35| |Affect3 - Fire Fists |Magic, Hands |50| |Affect3 - Ice Fists |Magic, Hands |50| |Affect3 - Shocking Fists |Magic, Hands |50| |Affect3 - Acid Fists |Magic, Hands |50| |Affect3 - Poison Fists |Magic, Hands |40| |Affect3 - Heroism |Magic |70| |Affect3 - Cloak of Fear |Magic |80| |Affect3 - Cloak of Cover |Magic |30| |Affect3 - Attune |Any |-15| **NOTES** Regardless of bonus points, no weapon under level 40 may have 2 magical weapon flags and no weapon under level 80 may have 3. More than 3 is always prohibited. See [[standards2|Building Standards 2]] for information on resists and vulns. These levels are for *builders only* and do not apply to the in-game "enchant item" spell. When using Affect Where: skill_item, the cost is 5 points per %. Please restrict skill increases to 20% unless for a unique prize or fair item.